Skills
• Knowledge of Unity Editor - Understanding how to use the Unity Editor to create, edit, and debug games.• C# Programming - Knowledge of C# programming language to write scripts and code game logic.• Game Physics - Understanding of basic game physics, including rigidbodies, colliders, and raycasting.• Game Animation - Knowledge of animation systems in Unity, such as animator controllers and animation clips.• Game UI and UX Design - Knowledge of UI design, including creating menus, HUDs, and in-game interfaces.• Game AI - Understanding of basic artificial intelligence concepts, including pathfinding and navigation.• Multiplayer Networking - Knowledge of how to implement multiplayer in Unity, including the use of Mirror, Unity's multiplayer networking asset.• Asset Management - Understanding of how to import, organize, and use assets in Unity, including textures, models, audio files, and prefabs.• Game Optimization - Knowledge of how to optimize games for performance, including how to reduce draw calls, improve frame rate, and optimize memory usage.• Game Testing and Debugging - Understanding of how to test and debug games in Unity, including the use of the Unity Profiler and other debugging tools.


